Sunday 24 September 2017

General d'Armee Quatre Bras game turns 1 to 5

As per last blog which was on the layout and available troops for the game setting the scene we have started the games as seen in the images below, all the lads turned up before 10am tea and biscuits were had with a quick review of the game and briefing on the rules we went straight into the game...

Panjo and myself are the Allied forces, whilst Andy and Jason being the Frenchies, game set up were that Bijlandts Brigade was deployed up to 36inches on the table and could have one regiment in the Gemincourt Farmhouse, these lucky soles were the DB Line...

Turn 1
 Dutch Belgians spread across the fields very thinly...

 Van Merlen's Cavalry arrive, Hoorah!!!

 Now the French arrive en force, Tissot's Brigade assaulting the farmhouse immediately in the fore ground, with Campi and Husson's Brigade advancing through the wheat fields and to the bridge in the distance on the French left...

 Both sides exchanging desultory skirmish fire initially on the left...

 Tissot's Brigade assaults with supports and in first round of combat where 3 casualties each it was looking dodgy for the French resulted in another round of fighting where the Frenchies battered the D/B's 3-0 so aggregate was 6-3 causing the D/B's to retire out of the farm and across the stream with another casualty... bad French!!

Turn 2

 Large French skirmish screen starts piling fire across the stream where poor dice rolls causing fire discipline hence the smoke marker, Andy starts deploying Tissot's brigade out around the farmhouse and opens up across the stream from the farm with devastating fire, he is a dice demon!!


 The French left slowly pushes the skirmish screen in, Panjo managed to get a double six with the artillery with his first shot, which caused good hits on one of the columns but they passed discipline test and had no effect on destiny roll. And the D/B Militia again manage to fail fire discipline

Exchanging shots...

 Van Merlen gets to the top of the ridge to see the massed columns coming onwards, will the infantry hold them??

 Prince of Orange offering advice to Perponcher.... this really helps thankyou sir...


 Ohhh look at my columns...
Andy on left and Jason on right reviewing turn 2...

Turn 3

 Picton arrives with Wellington and the lead Brigade of Kempt trailing off to the left... 
Van Merlen's Brigade is hesitant and cannot advance closer to enemy so the horse artillery are still at the cross roads!!

 DB line forms up on the right, with two of the 3 Militia looking good... note to self they might look pretty but they don't fight...

Massed mixed formation French advance on the DB line, this looks dodgy...

 Don't worry lads, they are only skirmishers ahead!!! 
Look at the bloody casualties they had inflicted on us in three turns, Andy and his bleeding demon dice!!!

 
Militia looking shaky... they disperse at 10 casualties!!

 And the line had 9 and they disperse at 12 casualties, mmm time for a rethink...


 Jason looking pleased with his performance as they should, Andy psyching himself up for more demon dice rolling!!

Turn 4

 Pack's Brigade arrives and Kempt goes hesitant damned dice!!
After the French attack the line the DB Militia have retreated and fallen back with the French column breaking the line... and the DB Militia on the left dispersing from the devastating French fire power... Van Merlen sends his Hussars to try and save the left???
 The French coming across the bridge and swamp to attack the DB Jaegers and the skirmishers trying to cover their rear as columns come past them on the right this is going to be close...

 The right flank looking a bit loose and open!!!
Where are the Brunswickers, not able to get them on the table we have failed getting ADC's to bring on the reserves!!!

 Gulp!!! view from the french left and centre...

 French right flank, Tissot is storming across the ford and heading towards the open left flank of the DB line...

 Myself on the left and Panjo "Lord Wellington" on the right...


Turn 5
 Kempt moving off to the left, I suppose he knows where he is going... Picton is pointing left whilst Wellington to his right??
Pack heading up to the centre ridgeline under artillery fire on his march columns...
DB Hussars in the middle trying to hold back the French...

 Van Merlens Light dragoons tried to charge a French column to stem the  advance but bounced badly and fled 21" back to base edge, and French skirmishers move up and harass the horse artillery...
Meanwhile the remainder of the DB Brigade was faltering they were forced to withdraw back 12" to the base of the ridgeline, and the French columns surged forward chasing them at this stage the DB line are on 11 casualties, hold boys hold!! the British are nearly here...

 Van Merlen's DB light dragoons cowering in the rear licking their wounds, columns are good against cavalry!!! must beat them with dice rolls... else it will end badly...

 It's alright lads the flank is covered by the cavalry, sorry what cavalry!!!

 Here they come again...

 DG Line looking a bit worn with 11 casualties!!!

 Tissot deploying his brigade forward...

 Advance the brigade...

 Didn't we do well...

 French columns sweep forward, who will stop them???

View from French side of table at end of turn 5...














Friday 22 September 2017

Genera d' Armee Game set up

Hi all, its been a while since I posted last been a busy few months with work and life in general, and wargaming when I can...

I have been getting together forces for the 100 days campaign for a while now and nearly seeing the light at the end of the tunnel, either that or some one is coming the other way with a torch!
I bought Dave Brown's General D'Armee from Too Fat Lardies a while ago and have been itching to have a bash, so I have invited the boys around for a game loosely based on the Quatre Bras fight.

The orders of battle are:-

OOB ALLIED ARMY

DUKE of WELLINGTON
PRINCE of ORANGE
BIJLANDT'S DUTCH BELGIAN INFANTRY BRIGADE
1 x Dutch Line STANDARD
3 x Dutch Militia STANDARD
1 x Dutch Jagers STANDARD
2 x Dutch Belgian Horse Artillery 2 guns each
VAN MERLEN'S DUTCH BELGIAN LIGHT CAVALRY BRIGADE
1 x Dutch Belgian Light Dragoons STANDARD
1 x Dutch Belgian Hussars STANDARD

PICTON'S DIVISION
1 x British Foot Artillery 9pdr STANDARD
1 x Kings German Legion Artillery 9pdr STANDARD
KEMPT'S BRIGADE
2 x British Foot STANDARD
1 x Highland Foot STANDARD
1 x Rifles “ELITE” STANDARD
PACK'S BRIGADE
2 x British Foot STANDARD
1 x Highland Foot “ELITE” STANDARD
1 x Highland Foot STANDARD
VINKE'S BRIGADE
2 x Hanoverian Landwehr STANDARD
2 x Hanoverian Landwehr SMALL
BEST'S BRIGADE
2 x Hanoverian Landwehr STANDARD
2 x Hanoverian Landwehr SMALL

BRUNSWICK CONTINGENT DUKE of BRUNSWICK
1 x Avante Garde Lights SMALL
1 x Lieb Garde “ELITE” STANDARD
2 x Line Infantry STANDARD
1 x Hussars & Uhlans LARGE

VON ALTEN'S DIVISION
1 x British Royal Horse Artillery 9pdr STANDARD
HALKETT'S BRIGADE
3 x British Foot STANDARD
1 x British Foot SMALL
OMPTEDA'S BRIGADE
3 x Kings German Legion Foot STANDARD
1 x Kings German Legion Foot SMALL


OOB FRENCH ARMY

MARSHAL NEY
II ARMY CORPS REILLE

BACHELU'S DIVISION 
1 x Foot Artillery 12pdrs. STANDARD
HUSSON'S BRIGADE
2 x Ligne Battalions STANDARD
2 x Ligne Battalions SMALL
CAMPI'S BRIGADE
3 x Ligne Battalions STANDARD
2 x Ligne Battalions SMALL

PIRE'S DIVISION 
1 x Horse Artillery 6pdrs. STANDARD
HUBER'S BRIGADE
2 x Chassuers a' Cheval STANDARD
WALTHIEZ'S BRIGADE
2 x Lanciers STANDARD

FOY'S DIVISION 
1 x Foot Artillery 12pdrs. STANDARD
TISSOT'S BRIGADE
3 x Ligne Battalions STANDARD
2 x Ligne Battalions SMALL
JAMIN'S BRIGADE
2 x Ligne Battalions STANDARD
1 x Ligne Battalions SMALL
1 x Legere Battalions STANDARD
2 x Legere Battalions SMALL

JEROME BONAPARTE'S DIVISION 
1 x Foot Artillery 12pdrs. STANDARD
BAUDIN'S BRIGADE
2 x Legere Battalions LARGE
1 x Legere Battalions STANDARD
1 x Legere Battalions SMALL
SOYE'S BRIGADE
2 x Ligne Battalions STANDARD
2 x Ligne Battalions SMALL

KELLERMAN'S CORPS
GUITON'S BRIGADE
2 x Cuirassiers STANDARD


With the LARGE Battalions at 8 stands, STANDARD at 6 stands and SMALL at 4 stands, Artillery Batteries will be 3 or 4 Guns strong, so as you can see there may well be a sea of figures on the table and chaos ensuing.
I wanted to see how these games worked and as there are 2 players each side we have to have some options and playability.

30 Dutch Belgian Infantry, 12 Cavalry, and 4 guns stands ...
144 British/Hanoverian infantry and 9 guns stands...
24 Brunswick Infantry and 6 Cavalry stands...
154 French Infantry, 24 Cavalry and 16 Gun stands...

However, as you can see this may be a battalion too far, but we shall see, I am lucky enough to be able to leave the board up in my wargames room so will probably play over a number of days/evenings...

Below is the arrivals and turn tracker...

TURN TRACK ARRIVALS


TURN
ALLIED


FRENCH


On table at Start
  • CiC Prince of Orange
  • Bijlandts Brigade
3ft on
-
-
Arrive Turn 1
  • Van Merlens Brigade
A
  • Bachelu's Division
  • Foy's Division
  • Pire's Division
D
D
D
Turn 2
    -

    -
-
Turn 3
  • Picton's Division
  • CiC Duke of Wellington
B
B
-
-
Turn 4
  • Brunswick Contingent
B
  • Jarome's Division
C
Turn 5
-
-
  • Guiton's Brigade
D
Turn 6
  • Von Alten's Division



Turn 7




Turn 8








Turn 9








Turn 10








Turn 11








Turn 12








Turn 13












View down the table with the Gemioncourt Farm on the left, Bossu wood in the top distance, Quatre Bras would be heading to right where Allied entry point flag is.
View from the French entry points, marked with flags, Bossu wood off to the left Gemioncourt Farm, with main road leading to Quatre Bras in the distance, the road to the right another entry point for the French being the Pierremont Road.

View from the Allied side, entry points on far right the Nivelles Road and the point in middle the Quatre Bras Road leading to Waterloo and Brussels, Bossu wood to the right and Gemioncourt Farm in the distance, the fields and ridge line in the fore ground.

I will update as and when get chance on the battle as it progress's starting Sunday 10am for tea, biscuits and briefings...